/*
  Diamond Girl - Game where player collects diamonds.
  Copyright (C) 2005-2014  Joni Yrjänä <joniyrjana@gmail.com>
  
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.
  
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.
  
  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA


  Complete license can be found in the LICENSE file.
*/

#include "map.h"
#include <string.h>
#include <assert.h>

struct map * map_get(const char * cave, int level)
{
  struct map * map;

  assert(cave != NULL);

  if(!strcmp(cave, "/random"))
    map = map_random(level);
  else if(!strcmp(cave, "/well"))
    map = map_well(level);
  else
    map = map_load(cave, level);
  
  return map;
}
